You've already met Keiichi Maebara and his mischievous friends in the Abducted by Demons Arc. But Oyashiro-sama's curse is poised to strike anew in Hinamizawa village. When Keiichi spots tomboy Mion working at a maid cafe, he can hardly believe his eyes! But it's not Mion after all - it's her identical twin sister, Shion. Keiichi's never heard of this "twin sister" before and suspects it's just another one of Mion's pranks. But through Shion, Keiichi is able to see a quieter, more feminine side of his best friend, even if it is all an act. As Keiichi spends more time with Shion, however, Rena grows more accusatory...
The dark mysteries of Hinamizawa village unfold anew in the Curse Killing Arc! After a short trip to the city, Keiichi Maebara returns to the small mountain hamlet where he is welcomed with a fresh batch of pranks from Satoko and the rest of his school friends. Satoko may be the youngest of the group, but she always puts on the biggest smile. Who knew her upbeat attitude masked a terrible tragedy - a year ago her older brother, her only family, vanished without a trace. Keiichi's glad to step in and act as her big brother figure, but he can't shake the nagging questions about her real brother's disappearance. Transfer student? Teenage runaway? Or could it be...Oyashiro-sama's curse?
Over the course of a hundred years, Rika relived her brutal murder over and over again through countless fragments before finding the world where she could live in peace. But even without the threat of certain death hanging over her head, this world is fraught with dangers. After she's in a terrible accident, Rika wakes up to find herself in the nurse's office--however she's not in her peaceful new world, but rather in an alternate June 1983! Will Rika manage to find a way back to her ideal fragment?! The thrilling continuation of Higurashi WHEN THEY CRY!
After a year at boarding school, Shion Sonozaki flees the oppressive institution and secretly returns to her hometown in the mountains, telling only her twin sister Mion of her arrival. Though the Sonozaki family has kept the sisters apart to prevent conflict over who would become the next family head, Mion and Shion have remained close - enough so that Shion can easily impersonate her identical twin. When Shion encounters Satoshi Hojo in town, he is completely taken in by her "Mion" disguise. And Shion is quite taken with him...
In the final "answer arc" of the New York Times bestselling series, the final pieces of the mystery in Hinamizawa fall into place!
When her parents are killed in a terrible train accident, a young Miyo Takano is sent to live at an orphanage deep in the mountains. Little does she know that her parents' deaths are just the beginning of her hell, as the institution is run by a group of greedy, cruel men who care nothing for the grief-stricken girl. Subjected to ab*ses beyond imagining, Miyo and her roommates plan to escape, despite rumors of the terrible punishments that have befallen past runaways...
Life couldn't be better for Keiichi Maebara. Sure, not much happens in the sleepy mountain village of Hinamizawa...but in the three short weeks since moving here, he's already found some amazing new buddies-who are all cute girls! However, when he discovers hints of Hinamizawa's violent history, his dear companions insist on keeping him in the dark. Keiichi can't escape his growing unease-will it be enough to shake his faith in his best friends?
The Curse Killing Arc...The Time Killing Arc...As each incarnation of the terrible events in Hinamizawa unfolds, Rika Furude must watch as her friends descend into madness and despair, knowing the only fate that awaits her is death. With the unique ability to see all of these worlds, Rika desperately searches for the common links between them that will help her stop the cycle and give her and her friends a happy future beyond June 1983. But with less than a month before the cotton drifting in her current life, will Rika be able to change destiny in time?
When the minister of construction minister's grandson disappears amid protests against the dam project in Hinamizawa, detective Akasaka is sent from the Tokyo Police to investigate. Posing as a tourist, Akasaka becomes fast friends with Rika Furude, and the little girl almost makes him forget that he's on a mission to find a kidnapper! But the sightseeing tour takes a sudden turn when Rika delivers a grave warning: Leave Hinamizawa...before you come to regret it...
She's a professional hitman. And he...is also a professional hitman. And she's his target. Caught in a deadly game of cat-and-mouse, will she fall first...or will he?
The dead detective and her assistant come to life in this manga adaptaion!
I, Kimihiko Kimizuka, was an ordinary high school student. Sure, I had a penchant for getting dragged into all sorts of trouble, but was otherwise ordinary-until I met her. The detective, Siesta. Her angelically beautiful face and cool disposition in the face of plane hijackers swept me off my feet...and the next thing I knew, I'd spent the next three years off on a whirlwind adventure acting as her assistant. After all, I was the Watson to her Sherlock. But then...she died. It didn't end there, though. No, our story only really began a year later when I met a bratty, snotty high school girl who seemed oddly familiar...
Each year, the Ushiromiya family gathers at the secluded mansion of its patriarch, the elderly Kinzo. It has been six years since Battler joined his cousins at the annual event, but their happy reunion is overshadowed by worsening weather and an eerie premonition from his youngest cousin-not to mention their parents' feud over the inheritance. Battler doesn't hold much stock in dark omens, nor does he believe the tales of the witch rumored to have given his grandfather a fortune in gold...and who walks the halls of the mansion to this day... But when the eighteen family members and servants are trapped on the island by the raging typhoon, the grisly events that follow leave Battler shaken to his core. Is one of his relatives desperate enough to kill for the family fortune? Or is this the work of the Golden Witch?
With help from the witch Beatrice, Shannon has enjoyed a budding romance with George Ushiromiya, her master's eldest grandson. As a servant of the Ushiromiya estate, Shannon is little more than furniture, but since her bargain with Beatrice, Shannon has never felt happier...or more human. Her brother and fellow servant, Kanon, is troubled by his sister's reliance on the with to reach beyond her lowly status. But when love begins to flutter in Kanon's heart, will he be tempted to abandon his station and take the witch's hand as well?
Time holds little meaning for Beatrice the Millennial Witch. Replaying the events leading up to the Golden Banquet again and again only gives her more opportunity to play with her new favorite toy, Battler Ushiromiya. The boy's will to resist the witch remains strong as the curtain rises for a third time on the Ushiromiya family's annual reunion. But as Beatrice pulls more and more players into the game, the strain on Battler's defenses is evident. Do the other members of his family hold the key to solving the witch's riddle and sealing her defeat?!
Twelve years after her loved ones were brutally murdered at the annual family meeting, Ange Ushiromiya, now eighteen, is the sole heir of the Ushiromiya family. Ostracized by her peers, Ange seeks companionship in the pages of a diary left behind by her cousin, Maria. The diary offers a precious glimpse of Maria's world--her struggles at school, her friendship with stuffed--lion Sakutarou, and her fascination with magic. It's as if the diary contains the last remnants of Ange's dear cousin...and an opportunity for Ange to discover the magic within herself...
Beatrice is dead, her soul shattered by Battler at her own request. Though her body sits across the chessboard, she is no more than a husk of the laughing, impulsive witch she once was. Lambdadelta is more than happy to preside over the fifth game, and Bernkastel willingly steps in for Battler as he takes his leave to collect his thoughts. But two witches can cause all manner of mischief when left to their own devices, especially when they care as little for rules as Lambdadelta...
Battler assumes control of the sixth game, wielding his new Golden Truth as he parries the logical blows of the detective-and-witch, Erika Furudo. For Battler, what began as a contest over the existence of magic has become a fight to revive the fiery, vibrant Beatrice of his early clashes on the game board. The logical loops and rules of the game were already complex; now, as the game master, Battler must quickly learn how to shape the events to his and Beatrice's ultimate ends without getting locked in a closed room by Erika, the witch of truth!
The time for logical debate and magical feints has come to an end; the revelation of the truth about Beatrice the Golden Witch is at hand. To facilitate this, game master Bernkastel has chosen Will Wright the Mage-Hunter to step onto her board and answer a single question: Who killed Beatrice? Joining him in the game is Lion Ushiromiya, Krauss's firstborn and heir, whose role is a mystery in its own right. Will's line of questioning draws together the stray strands from all the previous games, twisting them into a thread of truth, revisiting Kinzou's first encounter with the young Beatrice and working through the legends that have since sprung up around her...
It's time once again for the annual family gathering on Rokkenjima! Ange Ushiromiya is just getting over a cold, but that won't dampen her excitement at seeing her cousins again! Granddad couldn't be more thrilled to see his beloved grandchildren and throws a special Halloween party where everyone gets lots of treats! By lunchtime on the first day, the aunts and uncles are chatting up a storm, and the cousins are eagerly planning the afternoon's fun. It's the very picture of a happy family-one that in no way resembles the bickering, bitter Ushiromiya clan! What is going on?!
The Your Forma-a "smart thread" installed directly into the brain that records all its user's sensory perceptions and emotions. It's Electronic Investigator Echika Hieda's job to Dive into these recordings in search of clues to the world's toughest and most serious crimes. Unfortunately for anyone who's ever been paired with Echika, her data processing abilities are so off-the-charts that she usually puts her partners in the hospital in the process. Interpol's solution: assigning an Amicus-a sentient android named Harold Lucraft-to be her new aide. With the exception of his cheekiness, Harold would be everything Echika wants in a partner-if only she didn't hate all Amicus with a burning passion...
Joe Tazuna has always been the most selfless person Sara Chidouin has ever known, someone she could count on to take a bullet for her. But that trust is put to the test when they wake up restrained to some strange tables and discover Joe holds a key that can set only one of them free. Thus begins a mysterious and sadistic game that will require all of their wits and faith in each other to survive...!