After reincarnating into her favorite BL novel, Maki (now Octavia) has the perfect opportunity to fangirl over her favorite fictional couple, Sil and Prince Sirius, in real life-except she's Sirius's sister?! If that isn't awkward enough, she's expected to give up her firstborn child to be their heir! But the new Octavia won't settle for a political marriage just to produce a baby. Her brother overcame many obstacles to be with the man of his dreams, and Octavia is prepared to do the same! Of course, she actually has to find a guy first...
Thousands of years ago, Vampire King Akabara "Red Rose" Strauss lost both his kingdom and his queen. Since humans were unable to kill the queen, they sealed her away, erecting thousands of fake seals so that the king would never find her true location. Despite being pursued by relentless dhampires, Akabara continues to search for his queen to this day...
Akabara's quest takes a sinister turn when an entity called the Black Swan appears. The Black Swan inhabits the body of a young human girl every 50 years, giving her the power to destroy the Vampire King and his queen. With each incarnation the Black Swan grows stronger--will the 49th Black Swan mean the end of Akabara?
Astaroth has been reincarnated into a strange new land as the seventy-second Demon King with a mission from a mysterious goddess to unite the world under his banner and reform its chaotic ways. As the youngest of the demon kings, his forces may be weaker than those of his rivals, but he'll sink as low as he must to achieve victory. As Astaroth rises through the ranks, utilizing deception and trickery to crush his foes, he'll reshape the fate of all who live under his reign!
Accepting the post of Royal Tutor at the court of the king of Grannzreich, Heine Wittgenstein is a little professor with a big job ahead! Each of the kingdom's four princes has a rather distinct personality. Does their diminutive new instructor have what it takes to lay down some learning? It's a comedy of educational proportions!
When the average Japanese salaryman is suddenly thrown into in a world wracked with warfare and hardship by a supernatural power, they might first think to hide or run away. But not Tanya Degurechaff. A calculating and utilitarian man has been reborn as a child soldier. This young girl will do anything to rise in rank and find a way to live a life of comfort, and woe to any king, country, or god who stands in her way.
When Aoi Narinomiya, the last daughter of a prestigious family, discovers that her grandfather has gone missing, leaving her to carry an astronomical debt, both she and her dog, Sakura, are inches away from finding themselves on the street. When her enigmatic classmate Kei Katsuragi shows up on her doorstep to repossess everything her family once owned, Aoi makes a desperate plea for Kei to take in her beloved Sakura--maybe she could at least be spared...? It seems, though, that Kei is far less interested in owning a dog than he is in calling a pedigreed kitty his own, and Aoi soon finds herself playing the part of the young man's prized pet! Disturbingly, it turns out to be a comfortable and reassuring life that Aoi feels she hastoo quickly settled into, but could Kei have ulterior motives that go beyond just "owning" her?
Once upon a time, there was an elderly woman. She lived alone, save for a darling black cat that she doted on. After many years, the cat finally gained the ability to transform-"Look, mistress! I've turned into a human. Now I can repay your kindness!" Alas, the kitty was just a little too late to help her owner. Legend has it she now wanders the Demon Realm, looking for a place where she belongs...And so begins the tale of Sumire the nekomata and her splendid work as a monster maid!
What's a girl to do when she's reincarnated into her favorite game, and as the antagonist to boot? Simple-set the stage so that the loves of her life shine, of course! To ensure that the heroes will make the right decisions to save themselves and the world, I'm determined to play my role to perfection. There's just a teensy problem-I may or may not have interfered in the life of my absolute number one fave, and he somehow ended up as my right-hand man for my schemes. How was I supposed to know that an impulsive choice from my childhood would cause such drastic changes to the story?!
The vile Aria Roscent is sentenced to execution for her cruel and vicious misdeeds against her angelic half sister, Mielle. Even Aria herself believes it's what she deserves-until Mielle gleefully reveals that she was the true mastermind all along. The helpless Aria makes a final, fervent wish for a chance to redo everything just as the blade swings down...and snaps to attention at the dining room table as her fourteen-year-old self! Armed with knowledge of what's to come, Aria's ready to turn the tables on Mielle!
Ruri just can't get away from Asahi! Her clingy, oblivious childhood friend is beloved by absolutely everyone, making Ruri the target of resentment and jealousy from Asahi's horde of groupies. When Asahi is summoned to another world to be their "Priestess Princess," of course Ruri gets dragged along for the ride-and branded a traitor who must be exiled to the woods! But now that Ruri is finally out of Asahi's shadow, she may just find that a new world is the perfect place for a new beginning...
Marika Uruuno is just a normal girl in a normal world. She'll fall in love normally, get married normally, and have a normal family- or that was the plan anyway. But when she suddenly wakes up in a version of reality filled only with women, she finds herself questioning what exactly "normal" means and why it's so important to her. And as Mariko discovers something even more precious, she's faced with a choice-will she find a way back to her previous life...or will she stay in this strange new world?
"I know all too well...the beginning of that diary I never wrote-" Ellen, who has been plagued by sickness her whole life, heavily relies on her mother's care and love. When the bond between them decays in a horrific turn of events, Ellen despairs that she'll never get the love she so desperately craves and thinks she's done for-that is, until she crosses paths with a mysterious black cat. The cat offers her powers and a house to live in, which seems to change Ellen's life for the better. But the new witch soon discovers the gruesome secrets within this ever-changing house...
The most dangerous prey... When the most accomplished assassin on Earth meets his end just before retirement, he finds himself standing before a goddess. Her world is headed for disaster, and she has need of his particular set of skills. Armed with powerful new abilities and decades of deadly knowledge, he begins his second life as Lugh, young scion of the Tuatha De clan of assassins. His mission: to find and eliminate the strongest individual in this world-the hero!
"I've come to eat you." So softly utters the mermaid Shiori, as she emerges from the sea and takes high school girl Hinako by the hand. Hinako lives alone in a town by the sea, and possesses an unusually delicious body that is irresistible to nearby monsters. To ensure that she matures to the best condition, Shiori seeks to protect Hinako-all so that someday, she can devour every piece of her. What will become of Hinako's feelings as this looming unjust death closes in on her...?
As a young boy, Chiaki Mikado had an encounter with an unusual, three-headed puppy, and as a consequence of a bite from that dog, he lost a piece of his soul. Now a teenager, he finds himself unable to enjoy anything, but the three-headed dog is back in human form -- or more accurately forms -- to fix all that!
Turns out that the three heads of the mythical guardian to the gates of the underworld are actually unique individuals, and each a pretty young girl at that! With his new roommate(s) leading the charge, can Chiaki experience the happiness that has so long eluded him?
"Hanako-san, Hanako-san...are you there?" At Kamome Academy, rumors abound about the school's Seven Mysteries, one of which is Hanako-san. Said to occupy the third stall of the third floor girls' bathroom in the old school building, Hanako-san grants any wish when summoned. Nene Yashiro, an occult-loving high school girl who dreams of romance, ventures into this haunted bathroom...but the Hanako-san she meets there is nothing like she imagined! Kamome Academy's Hanako-san...is a boy!
Fortune favors the opportunistic, and when mysterious Tombs housing ancient Relics started to appear, those lucky enough to first discover and harness the supernatural powers within them established a new world order. Others rushed to join the playing field, just to find that the only option available to them was to be a pawn for the elite. Jooheon Suh was one such latecomer but still a talented raider in his own right, too talented to die in some random Tomb after falling into a trap-and clearly, a higher being out there agrees because instead of dying, he finds himself waking up fifteen years in the past! Armed with years of experience and foresight, Jooheon's determined to pave a different path for himself as the Tomb Raider King!
All alone after the end of days, two girls ride through the desolate ruins of Japan-but they're not about to let the collapse of civilization get in the way of sightseeing!From the hot springs of Hakone to the massive Tokyo Big Sight, they've got the run of the country's most popular tourist spots all to themselves, so why not make the most of it?
Arata Kasuga is living an ordinary life with his cousin, Hijiri, when a mysterious happening called a "Breakdown Phenomenon" makes her vanish before his very eyes. Determined to eradicate the Breakdown Phenomenon and get Hijiri back, Arata enrolls at Royal Biblia Academy. It's a tough road ahead, but nothing's impossible when you've got seven beautiful girls--each a master of her own magical art--by your side! The romantic comedy and sometimes-serious wizard school story begins!
Sakuya Shiina lives with Kanade, her male cousin and foster parent. In times of pain and sadness, she's always taken comfort in looking up at the stars. One day, a mysterious boy suddenly shows up at Sakuya's house for her birthday. He leaves her with kind words, but she has no idea who he is! All she has to go on is his name--Chihiro! Not one to let that deter her, she sets out in search of him with the reluctant help of her two best friends, Yuuri and Sei. Everyone says that Sakuya should just forget him, but she's oddly drawn to the curious boy. Then, a twist of fate allows them to meet once more! Will this meeting bring them closer together...or will the feelings between these lone stars remain forever in the dark?
Each year, the Ushiromiya family gathers at the secluded mansion of its patriarch, the elderly Kinzo. It has been six years since Battler joined his cousins at the annual event, but their happy reunion is overshadowed by worsening weather and an eerie premonition from his youngest cousin-not to mention their parents' feud over the inheritance. Battler doesn't hold much stock in dark omens, nor does he believe the tales of the witch rumored to have given his grandfather a fortune in gold...and who walks the halls of the mansion to this day... But when the eighteen family members and servants are trapped on the island by the raging typhoon, the grisly events that follow leave Battler shaken to his core. Is one of his relatives desperate enough to kill for the family fortune? Or is this the work of the Golden Witch?
With help from the witch Beatrice, Shannon has enjoyed a budding romance with George Ushiromiya, her master's eldest grandson. As a servant of the Ushiromiya estate, Shannon is little more than furniture, but since her bargain with Beatrice, Shannon has never felt happier...or more human. Her brother and fellow servant, Kanon, is troubled by his sister's reliance on the with to reach beyond her lowly status. But when love begins to flutter in Kanon's heart, will he be tempted to abandon his station and take the witch's hand as well?
Time holds little meaning for Beatrice the Millennial Witch. Replaying the events leading up to the Golden Banquet again and again only gives her more opportunity to play with her new favorite toy, Battler Ushiromiya. The boy's will to resist the witch remains strong as the curtain rises for a third time on the Ushiromiya family's annual reunion. But as Beatrice pulls more and more players into the game, the strain on Battler's defenses is evident. Do the other members of his family hold the key to solving the witch's riddle and sealing her defeat?!
Twelve years after her loved ones were brutally murdered at the annual family meeting, Ange Ushiromiya, now eighteen, is the sole heir of the Ushiromiya family. Ostracized by her peers, Ange seeks companionship in the pages of a diary left behind by her cousin, Maria. The diary offers a precious glimpse of Maria's world--her struggles at school, her friendship with stuffed--lion Sakutarou, and her fascination with magic. It's as if the diary contains the last remnants of Ange's dear cousin...and an opportunity for Ange to discover the magic within herself...
Beatrice is dead, her soul shattered by Battler at her own request. Though her body sits across the chessboard, she is no more than a husk of the laughing, impulsive witch she once was. Lambdadelta is more than happy to preside over the fifth game, and Bernkastel willingly steps in for Battler as he takes his leave to collect his thoughts. But two witches can cause all manner of mischief when left to their own devices, especially when they care as little for rules as Lambdadelta...
Battler assumes control of the sixth game, wielding his new Golden Truth as he parries the logical blows of the detective-and-witch, Erika Furudo. For Battler, what began as a contest over the existence of magic has become a fight to revive the fiery, vibrant Beatrice of his early clashes on the game board. The logical loops and rules of the game were already complex; now, as the game master, Battler must quickly learn how to shape the events to his and Beatrice's ultimate ends without getting locked in a closed room by Erika, the witch of truth!
The time for logical debate and magical feints has come to an end; the revelation of the truth about Beatrice the Golden Witch is at hand. To facilitate this, game master Bernkastel has chosen Will Wright the Mage-Hunter to step onto her board and answer a single question: Who killed Beatrice? Joining him in the game is Lion Ushiromiya, Krauss's firstborn and heir, whose role is a mystery in its own right. Will's line of questioning draws together the stray strands from all the previous games, twisting them into a thread of truth, revisiting Kinzou's first encounter with the young Beatrice and working through the legends that have since sprung up around her...
It's time once again for the annual family gathering on Rokkenjima! Ange Ushiromiya is just getting over a cold, but that won't dampen her excitement at seeing her cousins again! Granddad couldn't be more thrilled to see his beloved grandchildren and throws a special Halloween party where everyone gets lots of treats! By lunchtime on the first day, the aunts and uncles are chatting up a storm, and the cousins are eagerly planning the afternoon's fun. It's the very picture of a happy family-one that in no way resembles the bickering, bitter Ushiromiya clan! What is going on?!
W E L C O M E T O T H E N E X T W O R L D Seventeen years ago, Takafumi's uncle fell into a coma, but now he's back like a man risen from his grave. Soon, Takafumi discovers two bizarre things: His uncle treasures video games above all else, and, while comatose, he was actually transported to another world as some heroic guardian! Now, not only does Takafumi have to room with an uncle who is literally magical, he also has to catch the guy up on two decades of history-smartphones, high-speed internet, modern anime tropes...and the traumatic outcome of the '90s console war!
The Wisdom of God that allows those who possess it to do things beyond their wildest imagination, that which is called UNKNOWN. When this power falls into the wrong hands, it is the "Wisemen" who come to collect it. But what if that power is too much for even the Wisemen to handle?
Once upon a time in a faraway land, a beautiful witch lived atop a tall tower with no intention of descending. Instead, she awaited the brave knight who would overcome many perils to meet her. Should someone triumph over her many traps, she would grant them any one wish. One day, such a courageous prince did arrive, and he asked her to rid him of the curse preventing him from siring an heir. But the curse of another witch cannot be so easily lifted, and the only way to save his bloodline... is to become his bride?!
Playing Daughter of the Duke's Super Love Project as the easy mode heroine, Ivonne, makes charming the male characters a breeze. But once you switch to hard mode and step into the shoes of Penelope, the misunderstood villain, it's nearly impossible to even stay alive! So imagine the shock of suddenly waking up in Penelope's body-you know right away that your life is on the line. With love interests who will kill you if their affection meters drop too low and the inability to speak without choosing from pre-selected dialogue, it quickly becomes clear that Penelope's chances have been rigged from the start-and this villain might just be destined to die!
Here are the "VISIONS" of 170 frontline illustrators. Compiled by pixiv, this artbook features the newest and best works of illustrators making a splash in the industry!
The ultimate collection of pixiv artists is back! The 2022 compilation features 170 of some of the greatest creators on the platform who have all made an impact on the artistic field. With an abundance of styles from retro-inspired to modern and beyond, there's something for everyone to love!
The ultimate collection of pixiv artists returns with a 2023 compilation featuring 170 of some of the greatest illustrators on the platform. This year's collection boasts a broad selection of styles and contributors from across the globe that any art fan is sure to love!
No family, no home, and no savings-the Nakata brothers, Kanade and Kaname, have lost it all. So when a mysterious app offers to help them find lucrative work, what choice do they have but to sign up? Introduced to a gamified system of bounties, the two soon come face-to-face with the "odd" in odd jobs-the dangerous creatures they must now fight. But Kanade and Kaname have no choice: To make money, they'll have to take down these monsters called Worlds...or die trying.
Star secretary Miso Kim has been by vice-chairman Youngjun Lee's side through thick and thin for nine years...until she suddenly quits! Her unexpected declaration throws Youngjun for a loop. After all, what more could she want in life to abandon an excellent job working for a boss like him? So when Miso reveals she's leaving to finally live her own life and find love, he sets out to prove that he's the ultimate catch-whatever it takes to convince her to stay!
Ouka Namae, a magician's pupil, is incapable of feeling emotion. That is...he's almost incapable. There is one particular circumstance when his feelings rise to the surface, but the scenario that unleashes them is too dark to even contemplate...
Thirteen-year-old Anna was raised in a noble household, yet she looks nothing like the rest of her family and lacks her lineage's aptitude for magic. There's a very good reason for that, though-a mischievous fairy switched her with another baby at birth! When this detail comes to light, Anna's family kicks her out and ends her long-standing engagement to Edmund, a young nobleman who has always treated her with disdain. With her sheltered, privileged days behind her, how will Anna learn to adapt to life as a commoner with her new family?
Descended from a long line of book collectors, high school student Mifuyu is surrounded by books in every aspect of her life. Her great-grandfather established the famous Mikura Hall, a library in the heart of town, and even the townspeople are all avid readers. There's just one problem-Mifuyu hates books! But when a thief in Mikura Hall triggers an ancient curse, she's left with no choice but to reclaim the stolen books herself...by entering the very stories she despises! With the help of the mysterious Mashiro, will she be able to restore her great-grandfather's collection and save her town from a magical doom?