Kota's world just got turned upside down. His dad's remarriage meant a new stepsister, Aika, and from their first encounter, it's clear she's everything he isn't.
By day, Aika effortlessly plays the "perfect angel" for her parents, but behind closed doors, she's a cheeky teenager, a complete mismatch for Kota. Their personalities clash violently, sparking arguments the moment their eyes meet. They might just be the world's worst siblings, locked in a constant battle of wills. Despite an incredibly rocky start, a subtle shift begins. Beneath Aika's wild exterior, a flicker of interest starts to grow for her caring brother.
Lufas Maphaahl rules the land of Mizgarz with an iron fist. Mankind stands no chance of prevailing against the most powerful being in the world and her army of loyal minions-until a band of heroes bests her in an epic battle, sealing her soul away for all eternity.
But this is just another day in Exgate Online. Lufas is a player's avatar and a legend among fans. She even outshines the official last boss, the Devil King.
So it's no big deal to the boy behind Lufas when he logs off after his epic defeat-thankfully, it won't really be eternity until he can play again. But he's met by a strange offer, and when he accepts, he's sucked into the game world and awakens...in Lufas's body!
Two hundred years have passed since Lufas's defeat, and Mizgarz now lives under the shadow of the Devil King. How will our hero fix his mess? And can he save the world from the one being he never subordinated: the last boss?
Meet Rio: a callous orphaned boy living in the slums. At only 7-years-old, he realizes he's actually the reincarnation of Haruto Amakawa, a Japanese university student with a tragic past. While still reeling from this shocking epiphany, Rio also comes to learn that he possesses extremely potent magical abilities and uses his new powers to solve the kidnapping case of a little girl. His good deed is acknowledged, and he's rewarded by being enrolled into... a prestigious academy for noble children...?
Yuuto Suoh gets more than he bargained for when he joins his childhood friend Mitsuki Shimoya in testing out an urban legend. When he uses his phone to take a picture of himself with the local shrine's divine mirror, he is whisked off into another world - one heavily steeped in the lore of the old Norse myths. Using his knowledge gained from school and from his solar-powered smartphone, he has the chance to bring the Wolf Clan, the same people who cared for him, to prominence, all while earning the adoration of a group of magic-wielding warrior maidens known as the Einherjar.
Kazuhiro Kitase's main hobby is sleeping. Ever since he was young, he would enter a world within his dreams and go on exciting adventures. As he grew older, he became acquainted with a female Elf and the two have now been united through a Dragon's brand! As he wakes up one day, he notices a familiar figure sleeping next to him...the Elf girl from his dreams?! Join Kazuhiro on his new adventures through Japan with the lovely Ms. Elf!
In the year 2043, Infinite Dendrogram, the world's first successful full-dive VRMMO was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shu, and his partner Embryo, Reiji embarks on an adventure into the world of Infinite Dendrogram. Just what will he discover and encounter in this game world known for its incredible realism and infinite possibilities?
When Lizel mysteriously finds himself in a city that bears odd similarities to his own but clearly isn't, he quickly comes to terms with the unlikely truth: this is an entirely different world. Even so, laid-back Lizel isn't the type to panic. He immediately sets out to learn more about this strange place, and to help him do so, hires a seasoned adventurer named Gil as his tour guide and protector.
Until he's able to find a way home, Lizel figures this is a perfect opportunity to explore a new way of life adventuring as part of a guild. After all, he's sure he'll go home eventually... might as well enjoy the otherworldly vacation for now!
On the planet Aqua, a world once known as Mars, Akari Mizunashi has just made her home in the town of Neo-Venezia, a futuristic imitation of the ancient city of Venice. In pursuit of her dream to become an Undine - a gondolier who leads high-end tours around the city - Akari joins as a trainee with the Aria Company, one of the three most prestigious water-guide companies in Neo-Venezia. There, she explores the beauty of the city and the world along with other trainees from Aria and rival companies, working hard for her dreams and making new friends along the way.
Experience the world of Aqua like never before with Kozue Amano's gorgeously detailed illustrations and full-color spreads in this deluxe collector's edition!
This is Volume 1 of this Masterpiece edition of the series.
When it comes to idol group Cham Jam, Eripiyo is the oldest - and perhaps only - fan of Maina Ichii. Despite Eripiyo's enthusiastic support, Maina is the least popular member of the group, but that doesn't deter Eripiyo, even though she spends so much of her money that she only has a single outfit of her own. But her love for Maina doesn't waver, even if she knows she might never be noticed for it!
Yuzu is a brand new employee at Konohanatei, the hot-springs inn that sits on the crossroads between worlds. A simple, clumsy but charmingly earnest girl, Yuzu must now figure out her new life working alongside all the other fox-spirits who run the inn under one cardinal rule - at Konohanatei, every guest is a god!
Konohana Kitan follows Yuzu's day to day life working at the inn, meeting the other employees and ever-eclectic guests, and learning to appreciate the beauty of the world around her.
Under the curse of Orochi, the great demon serpent reborn every 300 years, Japan has been shrouded in clouds for as long as anyone can remember...
The era of the samurai is at an end, and carrying swords has been outlawed. To combat the rising crime rates, an inescapable prison was built in the middle of Lake Biwa. When brothers Tenka, Soramaru and Chutaro Kumo are hired to capture and transport offenders to their final lodgings in this prison, they unexpectedly find themselves faced with a greater destiny than any of them could have imagined.
The world is divided into two factions: humans and monsters called katawara. Despite being a katawara, Tama loves humans and vows to protect them from evil, even if it means fighting her own kind. Her stepbrother Jinka, however, hates humans, despite mostly being one. The siblings are joined by a cowardly swordsman named Shinsuke, who wants to learn how to become strong.
The people they meet, places they see, and creatures they battle will be legendary!
Every night, 16-year-old Kureha has a strange dream involving lilies, storms, and... her classmate Ginko as a bear?!
At school, Kureha's unassuming personality and looks render her practically invisible. Sometimes, it feels like no one notices her at all... until cute and energetic Ginko asks Kureha to talk privately one day during lunch. Maybe she really is a bear... or maybe she's just got a crush on Kureha!
There is a small maid cafe that nearly nobody goes to - Maid Cafe Seaside, quiet enough for Sanada to do his homework in. His airheaded classmate and childhood friend Arashiyama works as the cafe's only maid, and though she looks just like a cute maid waitress, she sure doesn't act like one. What happens when her friends stop by for a visit?
Thanks to his parents' job transfer, Usa has to live on his own. The problem is, his new place is full of weird people, and the upperclassman he admires is one of them...? A teenage romance comedy that's heavier on the humor, not so much on the romance!
Reincarnated in an alternate world where magic rules all, a socially reclusive twenty-year-old is determined to build the perfect new life as a shut-in. But unlucky for him, his magical potential is deemed so ridiculously low that his royal parents abandon him immediately after his birth. Left to survive alone in a wild world full of magical dangers, the newborn prince manages to thrive against all odds…because, little does he know, his true magic power is ridiculously off the charts! Join Haruto, the socially awkward guy who just wants to chill out, as he navigates demon friendships, royal feuds, assassination plots, secret superhero identities, and having a little sister.
After thirty-five years of perfectly ordinary life, a run-of-the-mill businessman suddenly drops dead...only to be reborn in another world! Now he must live as Ars Louvent, scion of a minor noble family and wielder of a fabulous skill: Appraisal, the power to perceive the strengths and abilities of others at a glance. He'll need it, too, because there are plenty of problems to solve in the Louvent family's territory! Ars only has one choice: recruit the most talented individuals his skill can find, and rise up to new heights in his brand new world!
Overworked Ryota Sato has been transported to another world! No matter how hard he tries, he's stuck at level 1- but in return, he has otherworldly luck when it comes to item drops! Despite his low level, a few stat-boosting item drops have his stats maxed in no time! Throw his special equipment into the mix, and he'll be the strongest- even at level 1!
Mitsuha is your average teenage orphan-until one day she falls off a cliff, and finds herself in another world strangely akin to medieval Europe! Beset by wolves, she discovers she has the ability to travel freely between the two worlds, and decides to make a life for herself in both. Now all she needs to do is save up 80,000 gold coins for a comfortable retirement... Piece of cake, right?! No matter how out of control things get, Mitsuha keeps her cool, turning every hurdle into a business opportunity. From shopkeeper to war hero to viscountess, her meteoric rise seems unstoppable-but with each success comes new obligations and new costs. Does every step up just take her further from her goal??
Saybil, the worst student in the short history of the Royal Academy of Magic of the Kingdom of Wenias, has no memory of his life before he enrolled. Nevertheless, Headmaster Albus sends him out into an unknown world, ordering him to take part in a special field training program in the South, where anti-witch sentiment still burns strong. Accompanying him are star pupil Hort; Kudo, the Academy's only beastfallen student; and their unusual chaperone: Loux Krystas, the ancient Dawn Witch, whose only goal is to peruse the pages of the legendary Grimoire of Zero, source of all magic. But as they journey south, nothing will be what they expected...
A dropout from an elite Houston-based program for teens is on a visit to a private island. Its mistress, virtually marooned there, surrounds herself with geniuses, especially of the young and female kind-one of whom ends up headless one fine morning. The top-selling novelist year by year in his native Japan, prolific palindromic phenomenon NISIOISIN made his debut when he was only twenty with this Mephisto Award winner, a whodunit and locked-room mystery at once old-school and eye-opening. Previously published stateside by Del Rey, the translation has been retitled and revised just in time for the long-requested animated series based on illustrator take's character concepts.
Game loving shut-in Kazuma Sato's life as a young schoolboy in Japan abruptly comes to an early end...or at least it was supposed to. When he opens his eyes, though, he sees a beautiful goddess that offers him a once in an after-lifetime chance to be reborn in a parallel world. The catch is that the world is violent and threatened by a growing evil! Fortunately, he can choose any one thing to bring with him. So he chooses the goddess, Aqua! And so his adventure with his gorgeous companion begins--if he could just get enough money and food to survive, keep his goddess out of trouble, and avoid grabbing the attention of the Demon King's army!
A War Without Casualties The Republic of San Magnolia has long been under attack from the neighboring Giadian Empire's army of unmanned drones known as the Legion. After years of painstaking research, the Republic finally developed autonomous drones of their own, turning the one-sided struggle into a war without casualties-or at least, that's what the government claims. In truth, there is no such thing as a bloodless war. Beyond the fortified walls protecting the eighty-five Republic territories lies the "nonexistent" Eighty-Sixth Sector. The young men and women of this forsaken land are branded the Eighty-Six and, stripped of their humanity, pilot the "unmanned" weapons into battle...
Programmer Ichirou Suzuki is transported to another world. In a foreign land, he finds that life is an adventure that's sometimes fun, sometimes serious, and full of girls!
Out of sight, out of mind! Bunny girls do not live in libraries. This is simply common sense. And yet, that's exactly where Sakuta finds one in the wild. More bewildering is who the bunny girl is: Mai Sakurajima, a girl one year older than Sakuta, famous at their school for her acting career even though she's currently on break. To top it all off, it seems like no one else in the library can see Mai at all, no matter what she does or...wears. Wanting to find out more about this mystery and maybe get a little closer to this beautiful upperclassman in the process, Sakuta launches an investigation to discover why an unforgettable bunny girl keeps becoming totally invisible.
Subaru Natsuki was just trying to get to the convenience store but wound up summoned to another world. He encounters the usual things--life-threatening situations, silver haired beauties, cat fairies--you know, normal stuff. All that would be bad enough, but he's also gained the most inconvenient magical ability of all--time travel, but he's got to die to use it. How do you repay someone who saved your life when all you can do is die?
FROM A CLASH OF SWORDS, AN UNSHAKABLE BONDSpringtime at Kimberly Magic Academy brings a new batch of first-year students, all bright-eyed and bushy-tailed as they begin their journey to become full-fledged mages. Among these newcomers are Oliver Horn, a studious boy equally skilled with the wand and the blade, and Nanao Hibiya, a strong-willed samurai girl from the distant nation of Yamatsu. The wheels of fate bring these two souls together at Kimberly, where they become both comrades and rivals in equal measure. However, lurking within the academy's halls are countless dangers and dark secrets guaranteed to threaten not only their friendship-but their very lives...
Seven heroes gather to save the world--but the legends spoke of only six.
Long ago, the Evil God was sealed at the edge of the continent, where it lies in slumber. Each time it awakens, it threatens to plunge the world into hell, and each time, six powerful warriors are chosen to seal it away again. But now, as the cycle begins anew, the Crest of the Six Flowers marks not six Braves...but seven. Hans, the mysterious assassin for hire. Mora, the elder of the All Heavens Temple. Chamo, the young but deadly Saint of Swamps. Nashetania, the princess, and Goldof, the knight yearning to win her heart. Fremy, the girl with a dark past. And Adlet, the boy with a dream. When the Braves of the Six Flowers realize one of their number is an impostor, hero will turn on hero in this exciting new series!
A MUSHROOM TRIP LIKE NO OTHER In the days that followed the end of the world, few could have predicted the Rust Wind, a phenomenon that swept across Japan like a plague, choking the life from the land and its people and corroding flesh into brittle, iron sand. No one knows how the Rust began, but one mushroom-wielding renegade known as Bisco Akaboshi, the Man-Eating Redcap, is determined to bring about its end. He's the latest in a long line of Mushroom Keepers, and together with the dashing young doctor Milo Nekoyanagi, the two will brave the horrors and wonders of the Iron Desert in search of the Rust-Eater: a mythical mushroom rumored to have the ability to cure the ailment once and for all.
I used to be a normal high school girl but in the blink of an eye, I woke up in a place I've never seen before and-and I was reborn as a spider?! How could something that's nothing more than a tiny spider (that's me) possibly survive in literally the worst dungeon ever? Are there no rules? There should be some rules! Who the hell is responsible for this? SHOW YOUR FACE!
The life of a traveling merchant is a lonely one, a fact with which Kraft Lawrence is well acquainted. Wandering from town to town with just his horse, cart, and whatever wares have come his way, the peddler has pretty well settled into his routine-that is, until the night Lawrence finds a wolf goddess asleep in his cart. Taking the form of a fetching girl with wolf ears and a tail, Holo has wearied of tending to harvests in the countryside and strikes up a bargain with the merchant to lend him the cunning of "Holo the Wisewolf" to increase his profits in exchange for taking her along on his travels. What kind of businessman could turn down such an offer? Lawrence soon learns, though, that having an ancient goddess as a traveling companion can be a bit of a mixed blessing. Will this wolf girl turn out to be too wild to tame?
RUSH TO THE ROYAL CANDY FAIR! Anne Halford is a candy crafter determined to follow in her mother's footsteps and become a Silver Sugar Master-a title bestowed only by royalty-by winning first place in the Royal Candy Fair. The journey to the capital will be dangerous, however, so she purchases Challe, a handsome but foulmouthed fairy, to be her bodyguard. Anne wishes to befriend her new companion, but in this kingdom where fairies are treated as property, Challe wants nothing to do with humans. Will this journey with her change his mind? And will Anne arrive safely at the fair?
Since when is life on easy mode?Lloyd dreams of becoming a burly solider in the royal capital. But everyone in his village agrees he's the weakest of the bunch, including Lloyd himself. Little does he know, all the inhabitants of his tiny town are absurdly overpowered-and Lloyd is no exception! With brains, brawn, and bewitchery, he has a lethal combo that would put anyone in the capital to shame. Exerting unimaginable strength? You betcha! Casting ancient magic? No sweat! Holding himself in high esteem? Erm, he might need to work a little more on that one...
Read the novel that ignited the phenomenon! In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death - both virtual and real...
A Brand-New Battlefield Awaits!Karen Kohiruimaki is a college student who stands at an imposing six feet. While her complex about her height makes it hard for her to make friends in the real world, the VRMMO Gun Gale Online changes everything. Now equipped with her ideal "mini" avatar and clad in a pink battle suit, Karen is ready to shoot up the world of GGO as Llenn! Before long, she meets the beautiful Pitohui, and the two rare female players become fast friends. Little does Llenn know that this friendship is the key to her entry in the first-ever Squad Jam, a team-based battle royale that echoes the famous Bullet of Bullets tournament...
"There's no way to beat this game. The only difference is when and where you die..." One month has passed since Akihiko Kayaba's deadly game began, and the body count continues to rise. Two thousand players are already dead. Kirito and Asuna are two very different people, but they both desire to fight alone. Nonetheless, they find themselves drawn together to face challenges from both within and without. Given that the entire virtual world they now live in has been created as a deathtrap, the surviving players of Sword Art Online are starting to get desperate, and desperation makes them dangerous to loners like Kirito and Asuna. As it becomes clear that solitude equals suicide, will the two be able to overcome their differences to find the strength to believe in each other, and in so doing survive? Sword Art Online: Progressive is a new version of the Sword Art Online tale that starts at the beginning of Kirito and Asuna's epic adventure--on the very first level of the deadly world of Aincrad!
Lonely thirty-seven-year-old Satoru Mikami is stuck in a dead-end job, unhappy with his mundane life, but after dying at the hands of a robber, he awakens to a fresh start in a fantasy realm...as a slime monster! As he acclimates to his goopy new existence, his exploits with the other monsters set off a chain of events that will change his new world forever!
A HEAVENLY ENCOUNTER!Mahiru is a beautiful girl whose classmates all call her an "angel." Not only is she a star athlete with perfect grades-she's also drop-dead gorgeous. Amane‚ an average guy and self-admitted slob‚ has never thought much of the divine beauty‚ despite attending the same school. Everything changes‚ however‚ when he happens to see Mahiru sitting alone in a park during a rainstorm. Thus begins the strange relationship between thisincredibly unlikely pair!
It's not about the destination... What's your favorite story? Does it have a hero who slays a dragon and saves a princess? Or a child of prophecy destined for greatness? Well, my favorite story is a little different. It's the tale of a witch who travels the world, seeking nothing in particular. With no quest of her own, she's free to wander wherever the wind takes her, adding a few pages to the story of whomever she meets before setting off on her next adventure. At the end of her travels, the witch takes on an apprentice who will one day begin her own journey. And so the cycle continues, or so the story goes. Now, the witch who starts the story anew...who could she be?
INTELLIGENCE IS THE MOST DANGEROUS WEAPONFollowing a devastating military conflict, countries fight their wars in the shadows. One unusual spy, Klaus, has never failed on the job despite his quirks, and he is building a team to take on an Impossible Mission-one with over a 90 percent chance of failure. However, his chosen members are all washouts with no practical experience. They'll have to use every trick in the book (and some that aren't) to prove they're up to the task!