Manga About Mystery/Suspense (P.11)
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She's a professional hitman. And he...is also a professional hitman. And she's his target. Caught in a deadly game of cat-and-mouse, will she fall first...or will he?
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There are as many people on Earth as there are stars in the sky. Milkyway--a peculiar cat with a pattern of the Milky Way splashed across her back--travels across time and space; sometimes to observe, other times to interact with an unfolding story. From Sirial, the creator of One Fine Day, comes the full-color tale of Milkyway hitchhiking across the bright stars of people's lives, loves, tears, and laughter.
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Mass murderers may not have much by way of careeer skills, but Kuroko Koumori seems to have landed her dream job as a hitwoman for the Tokyo police! A license to kill other killers? That's some serious job satisfaction, right there!
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A, B, AB, O...
These are the common blood types with which most people are familiar, but there are rarer strains in the world, "hidden blood types." Individuals possessing these are called "strangebloods," and they are imbues with incredible abilities by the very blood flowing through their veins.
But what happens when all of these disparate blood types come together? The result is rumored to be the legendary "Blood of Wisdom" which bestows god-like power. Little surprise, then, that more than a few unsavory characters are actively pursuing this awesome power. Can Chiaki Kaminaga and his friend Kaguya Daidouji survive this blood hunt...?
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High-schooler Masahiko Murai has exactly one thing going for him: a keen sense of smell. Not exactly the sort of defining trait that helps someone become one of the popular kids, especially given the malodorous scents he finds particularly appealing. But that's okay. He's set the bar pretty low in terms of his expectations. He doesn't have to be cool or popular -- or even liked. Just as long as he isn't the biggest loser, he can get by.
As luck would have it, there's always been one rung lower on his class's social ladder, but when the "biggest loser" gets a girlfriend, a panicked Masahiko pulls a name out of his past -- Haruka Mizusawa -- playing the long-distance relationship card in a desperate attempt to keep his worst nightmare from becoming reality. Naturally everyone's skeptical, but when Haruka shows up at school the next day and backs up Masahiko's story, their skepticism is quickly laid to rest. You'd think that Masahiko was off the hook...
But what he failed to share with his classmates was that Haruka actually died years earlier...so who's turned up wearing her face, and why is she playing along with him at all...? Masahiko's about to learn that there are far more horrifying fates than being the biggest loser in school...
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When one of the students is attacked after his sins are brought to light, the remaining survivors grow ever more suspicious of each other. As secrets arise and suspects collide, the question remains: If one murderer truly was hiding in their midst, are there really two more watching from within?
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High schooler Hajime Tsukiyoda went to Shibuya that day hoping only to find inspiration for his next film. he never expected to find himself smack-dab in the middle of a real-life horror movie. Without warning, schools of massive goldfish descend upon the crowded streets, and the mystified onlookers' confusion quickly turns to terror as the fish begin to feed. From their tentative shelter, Hajime and a handful of survivors await a rescue that seems more and more unlikely as the days and hours tick by. meanwhile, all around them, the bloody feeding frenzy rages...
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The dead detective and her assistant come to life in this manga adaptaion!
I, Kimihiko Kimizuka, was an ordinary high school student. Sure, I had a penchant for getting dragged into all sorts of trouble, but was otherwise ordinary-until I met her. The detective, Siesta. Her angelically beautiful face and cool disposition in the face of plane hijackers swept me off my feet...and the next thing I knew, I'd spent the next three years off on a whirlwind adventure acting as her assistant. After all, I was the Watson to her Sherlock. But then...she died. It didn't end there, though. No, our story only really began a year later when I met a bratty, snotty high school girl who seemed oddly familiar...
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"I felt like you were someone I'd always been waiting for. I saw you feel it too."
Tessa Gray, a sixteen-year-old American girl, is traveling alone to Victorian London and runs afoul of the city's sordid supernatural underworld. Rescued by the Shadowhunters of the London Institute, she quickly finds herself caught up in an intrigue that may very well destroy her new friends-including the two enigmatic young men, Jem and Will, who have taken her under their wing... Experience the graphic novel adaptation of The Infernal Devices, prequel to Cassandra Clare's best-selling Mortal Instruments series, in this beautiful omnibus!
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For Durzo Blint, assassination is an art-and he is the city's most accomplished artist.
For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.
But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.
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Since becoming a vampire, Albert's life has fallen into an unchanging cycle-day to night, bat to vampire, USA to...Japan? After a mishap at a meat-processing plant in Nebraska, bat-Al is flash-frozen alongside his
midday snack and shipped to a foreign land! Explaining to police how he really ended up wandering naked is out of the question, not to mention he doesn't know a word of Japanese! Al will have to rely on the kindness (?) of his new companions if he's going to get by in Tokyo-that is, if he can convince them he's the bat!
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When reporter Reuben Golding arrives at a secluded mansion at the request of the home's mysterious female owner, he doesn't expect this assignment will lead to him being inexplicably attacked-bitten-by a beast shadowed in darkness. This single event prompts a terrifying but seductive transformation that both opens Reuben's eyes to what was previously unseen and unknown, and leads to even more questions. Why was he given this wolf gift? Is its nature good or evil? And is he now all alone in this mysterious new world?
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The class popularity contest was supposed to be for fun...but now the unpopular ones are dying grisly deaths. The classroom has become a horrific struggle for survival. Someone is keeping the game going, but who? Can anyone survive the game and expose the truth?
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Each year, the Ushiromiya family gathers at the secluded mansion of its
patriarch, the elderly Kinzo. It has been six years since Battler joined
his cousins at the annual event, but their happy reunion is
overshadowed by worsening weather and an eerie premonition from his
youngest cousin-not to mention their parents' feud over the inheritance.
Battler doesn't hold much stock in dark omens, nor does he believe the
tales of the witch rumored to have given his grandfather a fortune in
gold...and who walks the halls of the mansion to this day... But when the
eighteen family members and servants are trapped on the island by the
raging typhoon, the grisly events that follow leave Battler shaken to
his core. Is one of his relatives desperate enough to kill for the
family fortune? Or is this the work of the Golden Witch?
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With help from the witch Beatrice, Shannon has enjoyed a budding romance with George Ushiromiya, her master's eldest grandson. As a servant of the Ushiromiya estate, Shannon is little more than furniture, but since her bargain with Beatrice, Shannon has never felt happier...or more human. Her brother and fellow servant, Kanon, is troubled by his sister's reliance on the with to reach beyond her lowly status. But when love begins to flutter in Kanon's heart, will he be tempted to abandon his station and take the witch's hand as well?
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Time holds little meaning for Beatrice the Millennial Witch. Replaying the events leading up to the Golden Banquet again and again only gives her more opportunity to play with her new favorite toy, Battler Ushiromiya. The boy's will to resist the witch remains strong as the curtain rises for a third time on the Ushiromiya family's annual reunion. But as Beatrice pulls more and more players into the game, the strain on Battler's defenses is evident. Do the other members of his family hold the key to solving the witch's riddle and sealing her defeat?!
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Twelve years after her loved ones were brutally murdered at the annual family meeting, Ange Ushiromiya, now eighteen, is the sole heir of the Ushiromiya family. Ostracized by her peers, Ange seeks companionship in the pages of a diary left behind by her cousin, Maria. The diary offers a precious glimpse of Maria's world--her struggles at school, her friendship with stuffed--lion Sakutarou, and her fascination with magic. It's as if the diary contains the last remnants of Ange's dear cousin...and an opportunity for Ange to discover the magic within herself...
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Beatrice is dead, her soul shattered by Battler at her own request. Though her body sits across the chessboard, she is no more than a husk of the laughing, impulsive witch she once was. Lambdadelta is more than happy to preside over the fifth game, and Bernkastel willingly steps in for Battler as he takes his leave to collect his thoughts. But two witches can cause all manner of mischief when left to their own devices, especially when they care as little for rules as Lambdadelta...
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Battler assumes control of the sixth game, wielding his new Golden Truth as he parries the logical blows of the detective-and-witch, Erika Furudo. For Battler, what began as a contest over the existence of magic has become a fight to revive the fiery, vibrant Beatrice of his early clashes on the game board. The logical loops and rules of the game were already complex; now, as the game master, Battler must quickly learn how to shape the events to his and Beatrice's ultimate ends without getting locked in a closed room by Erika, the witch of truth!
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The time for logical debate and magical feints has come to an end; the revelation of the truth about Beatrice the Golden Witch is at hand. To facilitate this, game master Bernkastel has chosen Will Wright the Mage-Hunter to step onto her board and answer a single question: Who killed Beatrice? Joining him in the game is Lion Ushiromiya, Krauss's firstborn and heir, whose role is a mystery in its own right. Will's line of questioning draws together the stray strands from all the previous games, twisting them into a thread of truth, revisiting Kinzou's first encounter with the young Beatrice and working through the legends that have since sprung up around her...
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